Holdings

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Scribe Oct 2026 · 146 commits

52 projects · 46 repositories

SubCell Placement

Placing objects between grid cells in a game that only allows whole cells

Specified Sheet 50 of 55

Description

A spec for a RimWorld mod that lets a 1×1 item sit centered on the edge between cells, or where four cells meet, instead of always snapping to one cell.

The game only lets things occupy whole cells and has no way to place something halfway. The spec works through two ways around that, one that goes along with the engine and one that fights it, and splits each into small phases you can test.

Features

  • Two separate approaches, each weighed against how the engine really works
  • A phased plan with test criteria for each phase

Construction

  • C#
  • Harmony
  • Specification

Project resources

This site isn't finished. Anything on it may still change, and none of it is binding until the site is live.