SubCell Placement
Placing a 1×1 object on a cell edge in an engine that only has whole cells
Specified
Sheet 41 of 47
Description
A specification for a RimWorld mod that lets a 1×1 item sit centred on a cell edge or on a grid crossing, instead of being forced onto a single whole cell.
The engine only lets a thing occupy whole cells and exposes no half-cell placement workflow. The document works out two ways to get the result anyway — one that works with the engine and one that fights it — and breaks each into small, testable phases.
Features
- Two independent approaches analysed against the engine's actual constraints
- Phased implementation plan with testable acceptance criteria per phase