SubCell Placement / Documentation
SubCell Placement, in detail
Placing a 1×1 object on a cell edge in an engine that only has whole cells
Project brief
A specification for a RimWorld mod that lets a 1×1 item sit centred on a cell edge or on a grid crossing, instead of being forced onto a single whole cell.
The engine only lets a thing occupy whole cells and exposes no half-cell placement workflow. The document works out two ways to get the result anyway — one that works with the engine and one that fights it — and breaks each into small, testable phases.
What is included
• Two independent approaches analysed against the engine's actual constraints
• Phased implementation plan with testable acceptance criteria per phase
Current status
This is a specification-stage project. The page records the intended design; implementation has not been represented as complete.
Questions and support
For questions about SubCell Placement, contact DWMM Holdings with the project name and a concise description of what you need. Please do not send credentials or sensitive information by email.