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SubCell Placement / Documentation

SubCell Placement, in detail

Placing a 1×1 object on a cell edge in an engine that only has whole cells

Project brief

A specification for a RimWorld mod that lets a 1×1 item sit centred on a cell edge or on a grid crossing, instead of being forced onto a single whole cell.

The engine only lets a thing occupy whole cells and exposes no half-cell placement workflow. The document works out two ways to get the result anyway — one that works with the engine and one that fights it — and breaks each into small, testable phases.

What is included

• Two independent approaches analysed against the engine's actual constraints

• Phased implementation plan with testable acceptance criteria per phase

Current status

This is a specification-stage project. The page records the intended design; implementation has not been represented as complete.

Questions and support

For questions about SubCell Placement, contact DWMM Holdings with the project name and a concise description of what you need. Please do not send credentials or sensitive information by email.

dmoore@dwmmholdings.com

This is a pre-production site. All content is subject to finalisation, and nothing stated here is binding until the site is live.