Skyfoundry / Documentation
Skyfoundry, in detail
A mobile base-builder about running an aircraft company
Project brief
Skyfoundry is a mobile base-builder set in an aviation company. You grow your manufacturer’s airport campus, train a fleet in your hangars, and fly short Takeover Runs against rival companies’ airports for loot and reputation.
It’s in the middle of a redesign. The playable build is still the earlier prototype, an idle game about building an airport and its aircraft that was ported from a browser game to Godot. The new home base is being built on top of it now.
What’s included
• An airport campus to grow, with hangars that train and hold your fleet
• Takeover Runs against rival companies’ airports
• The earlier prototype is playable: facilities, research, aircraft assembly and deliveries
• Built in Godot for portrait phones, with an unsigned iPhone build that compiles
Current status
This is a prototype. This page describes where it’s headed now. It doesn’t promise general availability.
Questions and support
For questions about Skyfoundry, contact DWMM Holdings with the project name and a short description of what you need. Please don’t send credentials or other sensitive information by email.