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Specified · Specification

RimWorld Compute

A stock market and a compute economy that fit inside the fiction rather than beside it.

Colony-sim players who want the economy to be a system, not a shop.

Animated illustration of RimWorld Compute RimWorld Compute — mechanism STATE C# · HARMONY · RIMWORLD
Animated schematic of the core mechanism, drawn from the written design.
Built on
C# + Harmony
Specified in full
Written out before any of it was built
Status
Designed in full, build not started

What it is

A RimWorld mod that adds a stock market to the colony economy. Colonists trade shares in the other civilisations of the rim at a trading bench, and prices move with real in-game events — wars, raids, faction relations, trade visits, seasons, and a slow bull/bear cycle.

Later, datacenters and crafted compute modules automate the trading and store knowledge to sharpen its edge, scaling the fantasy from one colonist clicking buy and sell to an autonomous financial machine. No amount of compute makes trading risk-free; that ceiling is a stated design guarantee.

Capabilities

What it actually does.

Colony-sim players who want the economy to be a system, not a shop.

  1. Share prices driven

    Share prices driven by real in-game events plus a long-cycle market trend

  2. Datacenters and compute modules

    Datacenters and compute modules that automate and improve trading

  3. A designed risk floor

    A designed risk floor — compute never removes volatility

  4. Core-only baseline

    Core-only baseline with optional DLC integration

How it works

3 moves, end to end.

This is how RimWorld Compute works, not a set of steps you can follow yet — it is specified and not distributed.

  1. Read the specification

    The design is written out in full — the mechanism, the edge cases and the parts that do not work yet.

  2. Check the reasoning

    Every decision carries the alternative it was chosen over.

  3. Build from it

    A specification an engineer can read is a specification an agent can read.

The full technical description

Specification

Made of, and made when.

Read from the repository at build time rather than typed onto a marketing page.

State
Specified
Discipline
Research
Shape
Specification
Last change
Jul 2026
  • C#
  • Harmony
  • RimWorld 1.6

Next

Build RimWorld Compute

The design is finished. Ask about implementing it, funding it, or taking it somewhere else.

This is a pre-production site. All content is subject to finalisation, and nothing stated here is binding until the site is live.