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Specified · Specification

RimWorld Compute

A stock market and computing economy for RimWorld colonies.

DWMM Holdings · Specified · C#, Harmony, RimWorld 1.6

Abstract

RimWorld Compute is a mod that adds a stock market to RimWorld. Colonists buy and sell shares in the other factions at a trading bench, and prices react to what happens in the game. Later you can build datacenters and compute modules that trade for you and get better at it over time. No amount of compute makes trading risk-free, and that limit is part of the design. This page covers how prices move, how trading grows from a bench into a datacenter, and where the mod stands.

1Prices that follow the game

Each faction has a share price. It moves on wars, raids, faction relations, trade caravans and the seasons, with a slow bull and bear cycle underneath. Whoever does the trading, a colonist or a datacenter, is guessing where it goes next.

Outlander union shares, traded at the bench

A share price over recent days, with a forecast fan for the next 10 days.AprimayJugustSeptoberDecembaryAprimayJugust100110120+10%−10%Trade caravanWar declaredRaidRelations improve1 Aprimay 55001 Jugust 5501next 10 daysPrice, silver A share price over the last 40 days, with a forecast fan for the next 10 days.DecembaryAprimay100110120+10%−10%War declaredRaidRelations improve1 Jugust 5501+10dPrice, silver

Day 76, 1 Jugust 5501. A share is 110 silver. A rack of compute modules sees it landing within ±10% in 10 days.

Make something happen
A rack of compute modules
Fig. 1. One faction’s share price moving on in-game events, with the trader’s forecast for the next ten days. More compute narrows the forecast, down to a floor it can’t go past. This is an illustration that runs in your browser: the price model, the event sizes and the percentages are made up for this page.

2From the bench to the datacenter

Trading starts with a colonist at a trading bench, clicking buy and sell. Compute is how it grows from there.

StageWho decides
Trading benchA colonist buys and sells shares in the other factions by hand.
Compute modulesModules start making trades for you, and they learn as they go.
DatacentersLater on, a colonist clicking buy and sell has grown into an automated trading operation.

3The risk floor

More compute makes the trading better, but it never makes it safe. There’s a built-in floor on risk, so volatility doesn’t go away however much you build. That limit is part of the design.

Compute improves

How well the trading reads the market, and how much of it runs without a colonist.

Compute can’t remove

The risk itself. Prices keep some volatility however much compute you have.

4Status

Specified. It targets RimWorld 1.6 and is planned in C# with Harmony, working with the base game and with optional DLC support. It’s at the specification stage, so there’s nothing to subscribe to yet.

If this is useful to you, or you’d like to see it built, get in touch

Specification

What it’s built with, and when.

Pulled from the repository each time this site is built.

State
Specified
Discipline
Research
Shape
Specification
Last change
Jul 2026
  • C#
  • Harmony
  • RimWorld 1.6

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