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Bottega Suite Sep 2026 · 207 commits

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CS2 Auto-Pause

Silences the distraction exactly when the round gets serious

In development Sheet 22 of 47

Description

Watches live Counter-Strike 2 game state and silences a chosen distraction when the conditions you set are met — your team drops below N alive, the bomb is planted, or the timer runs low — then undoes it automatically when you die or the round ends.

Two actuator modes: pause whatever media is playing, or drive a specific application's volume-mixer level to zero. It installs its own game-state integration config in one click and reads the alive count from the HUD when the state feed does not carry it.

Features

  • Headless engine with two independent audio actuators and a desktop UI
  • One-click game-state-integration install
  • HUD vision for alive-count when the state feed is insufficient
  • Single-file self-contained build

Construction

  • C#
  • .NET 9
  • WPF
  • Computer vision

Project resources

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