Pilot-Access Get in touch

Prototype · Installed software

Pilot-Access

A pilot career that lives on your machine and remembers every leg you actually flew.

Flight simmers who want progression without renting it from a server.

Animated illustration of Pilot-Access Pilot-Access LIVE EVENTS
Animated schematic of the interface. Layout follows the build as it stands; contents are illustrative.
Built on
TypeScript + SimConnect
Runs locally
On hardware you already own
History
1 commit, in a private repository

What it is

Fly in Microsoft Flight Simulator and Pilot-Access turns each flight into a persistent career: get hired by real-world airlines, fly generated schedules, get scored out of 100 with a letter grade, earn salary and experience, buy aircraft licences and climb ranks.

It runs entirely on your machine — no account, no cloud. The project began as a specification for a cloud platform and was re-scoped to a local client carrying the same canonical contract, phase state machine and scoring engine, wired to a local store and a SimConnect bridge.

Capabilities

What it actually does.

Flight simmers who want progression without renting it from a server.

  1. Complete fly →

    Complete fly → score → pay → progress loop running locally

  2. SimConnect telemetry bridge

    SimConnect telemetry bridge, with mock and replay simulators for testing

  3. Generated airline schedules

    Generated airline schedules, rank progression, licences and achievements

  4. No account

    No account and no cloud dependency

How it works

3 moves, end to end.

This is how Pilot-Access works, not a set of steps you can follow yet — it is prototype and not distributed.

  1. Install it

    Pilot-Access runs on your machine. There is no account to make and no service to depend on.

  2. Point it at your work

    It reads what you already have, in the formats you already keep it in.

  3. Keep the result

    Output stays where you put it. Nothing is uploaded to make the feature work.

The full technical description

Specification

Made of, and made when.

Read from the repository at build time rather than typed onto a marketing page.

State
Prototype
Discipline
Applications
Shape
Installed software
Started
Jun 2026
Last change
Jun 2026
Commits
1
  • TypeScript
  • SimConnect
  • Electron
  • TypeScript 84%
  • JavaScript 10%
  • CSS 3%
  • HTML 3%

Next

Get Pilot-Access

Ask about availability, a build for your platform, or a licence.

This is a pre-production site. All content is subject to finalisation, and nothing stated here is binding until the site is live.