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PrototypeTypeScript

Pilot-Access

A pilot career that runs on your machine and logs every leg you fly.

Flight reportSouthwest Airlines · KDEN → KLAS · Boeing 737-800 · 545 nm

87/ 100

B

Touchdown
140 fpm
Landing
good
Pay
CR 2,141
XP
+231
  1. PREFLIGHT100
  2. TAXI OUT88
  3. TAKEOFF100
  4. CLIMB100
  5. CRUISE100
  6. DESCENT100
  7. APPROACH94
  8. LANDING85
  9. TAXI IN100
  10. SHUTDOWN100
  • TAXI_SPEEDTAXI_OUT · 6s−12
  • BANK_EXCESSAPPROACH · 2s−6
  • ON_TIMEbonus+5
Fly it again
A worked example of Pilot-Access’s scoring rules with their default weights. It runs in your browser. In the app, the score is recomputed from the track it records in Microsoft Flight Simulator, and self-reported numbers aren’t trusted. Under 1.5 seconds over a limit doesn’t count, and the realism profile scales every penalty and sets how long you can pause.

The game

A pilot career mode for Microsoft Flight Simulator that runs on your PC.

Fly in Microsoft Flight Simulator and Pilot-Access turns each flight into part of a career. Get hired by real airlines, fly generated schedules, and get scored out of 100 with a letter grade. You earn salary and experience, buy aircraft licenses and move up the ranks.

  1. 01

    The whole fly, score, get paid, level up loop works locally

  2. 02

    A SimConnect telemetry bridge, plus mock and replay simulators for testing

  3. 03

    Generated airline schedules, ranks, licenses and achievements

  4. 04

    No account and no cloud

The career

Seven ranks, six tiers of airline.

Every scored flight pays credits and experience. Pay is a base of CR 200 plus a rate per nautical mile for the aircraft’s class, scaled by your score. Experience moves you up the ranks, and each rank opens a higher tier of airline to sign with. Airline contracts add weekly payroll, and licenses for new aircraft types cost credits.

RankXPTop airline tier
Cadet01
Second Officer1,0002
First Officer4,0003
Senior First Officer10,0004
Captain22,0005
Senior Captain45,0006
Training Captain80,0006

Where it stands

The whole loop works on one PC.

Fly, score, get paid and level up all work locally, with no account. What’s left is mostly the last mile before anyone else can run it.

Catalog
54 airports, 29 aircraft types and 25 airlines in six tiers, with routes generated on the fly
Flight phases
Ten, from PREFLIGHT to SHUTDOWN, with go-arounds and touch-and-goes
MSFS bridge
Built on SimConnect. It still needs verifying against a live sim.
Desktop app
An Electron client that builds. There’s no installer yet, so there’s nothing to download.

Specification

What it’s built with, and when.

Pulled from the repository each time this site is built.

State
Prototype
Discipline
Applications
Shape
Installed software
Started
Jun 2026
Last change
Jun 2026
Commits
1
  • TypeScript
  • SimConnect
  • Electron
  • TypeScript 84%
  • JavaScript 10%
  • CSS 3%
  • HTML 3%

Next

Get Pilot-Access

Ask about availability, a build for your platform, or a license.

This site isn't finished. Anything on it may still change, and none of it is binding until the site is live.