CRATEWAVE Get in touch

In development · Installed software

CRATEWAVE

Open the case. Keep what you pull. Build the shelf you actually wanted — with nobody shooting at you.

People who like the opening and the collecting, and never wanted the deathmatch attached to it.

Animated illustration of CRATEWAVE CRATEWAVE — case shop OPENING CRATE 04 / SERIES 1 PITY DISCLOSED ODDS FULL PULL HISTORY GODOT · GDSCRIPT · PYTHON STASH
Animated schematic of the case-opening loop. Item names and rarities are drawn from the product’s own tiering.
No combat
Not a shooter with cases bolted on
Odds on the tin
Disclosed in game, not in a store listing
Every pull logged
A complete, auditable history you can scroll

What it is

CRATEWAVE is a portrait mobile game about opening cases, collecting items and assembling them into showpieces. There is no combat and no opponent — the loop is acquisition, arrangement and trade-up.

The engine layer is complete and tested, and every asset the game loads has real artwork behind it: case shop and spinner with a pity system, workshop, market, collection book, trade-up bench, and a full pull history with odds disclosure.

Capabilities

What it actually does.

People who like the opening and the collecting, and never wanted the deathmatch attached to it.

  1. Case shop

    Case shop with a spinner, pity counter and a complete auditable pull log

  2. Sprite compositor

    Sprite compositor, stash and examine views built on real drawn assets

  3. Workshop, market

    Workshop, market and trade-up bench closing the collection economy

  4. Odds disclosure

    Odds disclosure and pull history surfaced in-game, not buried in a store listing

How it works

4 moves, end to end.

This is how CRATEWAVE works, not a set of steps you can follow yet — it is in development and not distributed.

  1. Buy a case

    The shop lists what is inside and at what rate before you spend anything.

  2. Spin it

    A pity counter runs alongside the roll, visible, so a cold streak has an end you can see.

  3. Examine the pull

    Every item is real drawn artwork, inspectable in the stash at full size.

  4. Compose or trade up

    Arrange a showpiece in the workshop, list it on the market, or feed duplicates to the bench.

The full technical description

Specification

Made of, and made when.

Read from the repository at build time rather than typed onto a marketing page.

State
In development
Discipline
Applications
Shape
Installed software
Started
Aug 2026
Last change
Aug 2026
Commits
35
  • Godot 4.7
  • GDScript
  • Python
  • Python 49%
  • GDScript 49%

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This is a pre-production site. All content is subject to finalisation, and nothing stated here is binding until the site is live.