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CRATEWAVE

A single-player case-opening and collection game with no combat

In development Private Sheet 19 of 47

Description

CRATEWAVE is a portrait mobile game about opening cases, collecting items and assembling them into showpieces. There is no combat and no opponent — the loop is acquisition, arrangement and trade-up.

The engine layer is complete and tested, and every asset the game loads has real artwork behind it: case shop and spinner with a pity system, workshop, market, collection book, trade-up bench, and a full pull history with odds disclosure.

Features

  • Case shop with a spinner, pity counter and a complete auditable pull log
  • Sprite compositor, stash and examine views built on real drawn assets
  • Workshop, market and trade-up bench closing the collection economy
  • Odds disclosure and pull history surfaced in-game, not buried in a store listing

Construction

  • Godot 4.7
  • GDScript
  • Python

Project resources

This is a pre-production site. All content is subject to finalisation, and nothing stated here is binding until the site is live.