CRATEWAVE Get in touch

The loop, running

A live rendering of the opening sequence — the reel, the pity counter and the pull landing in the stash.

Animated illustration of CRATEWAVE CRATEWAVE — case shop OPENING CRATE 04 / SERIES 1 PITY DISCLOSED ODDS FULL PULL HISTORY GODOT · GDSCRIPT · PYTHON STASH
Animated schematic of the case-opening loop. Item names and rarities are drawn from the product’s own tiering. Drawn, not photographed

This is a rendering of the mechanism, not a screenshot. Most of this portfolio is private, some of it is a prototype and some of it is a specification — a mock-up presented as a photograph would be worse than no picture at all, so what is drawn here is how the thing works.

Assets

The identity, in pieces.

Mark

The project’s generated mark. Grid fineness is its commit count; the cells are its language split. It redraws as the work grows.

Palette

The identity CRATEWAVE carries across this site: one hue from its discipline’s band, with the ramp that holds it on dark and on paper.

CRATEWAVE Applications DM SANS · NEWSREADER · DM MONO

Type

The two faces the site sets: a grotesque for the interface, a serif for the statements it makes.

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This is a pre-production site. All content is subject to finalisation, and nothing stated here is binding until the site is live.